Annotations
Annotations, much like tootips, are used to provide additional context or information about a UI element. They can be used to provide instructions or tips for using a particular feature or to label specific parts of an interface. Annotations can also be used to indicate the status of an element, such as whether it is currently active or disabled.
The annotations class is straightforward and easy to use. Choose where you want to place your annotation then create an instance of it, like this:
Basic Annotation Example
Flet Material Annotations
The Flet Material Library classes inherit from the controls provided by Flet. In this case, the fm.Annotations()
class inherits from Flet's ft.Container()
class, this means all properties of the latter are accessable through the former.
annotations_msg: str - The content to be shown when annotation is hovered.